AI Insights · Timothy · October 2024
Top 5 Historical Games Performance in Saudi Arabia - Q3 2024
Discover the latest trends in downloads, revenue, and active users for the top 5 historical games on a unified platform in Saudi Arabia during Q3 2024.
In the third quarter of 2024, the performance of historical games in Saudi Arabia on a unified platform showcased varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the gaming landscape.
Royal Match, developed by Dream Games, Ltd., saw fluctuations in weekly revenue, starting at approximately $322K in early July and peaking at around $366K in mid-September. Weekly downloads began at 38.6K, with a decline towards mid-quarter, but ended on a positive note at 17.5K. Active users remained relatively stable, with a slight uptick towards the end of the quarter, reaching 567K.
For 1945 Air Force: Airplane games by 1SOFT, revenue was modest, peaking at $2.3K in early September. Downloads were highest in the first week of July at 13.8K but tapered off to around 6.6K by the end of September. Active users showed a gradual decline from 63K in early July to approximately 45.5K by the end of the quarter.
The game Murder from Studio Seufz did not generate revenue during this period. However, it experienced a peak in downloads in early August at 9.7K, followed by a decline to 5K by the end of September. Active users mirrored this trend, peaking at 25.2K in early August and decreasing to 18.5K by the quarter's end.
Frontline Heroes: WW2 Warfare from Homa had minimal revenue, with a slight increase to $93 in early August. Downloads were highest in early July at 9.7K, dropping to 5.2K by the end of September. Active user numbers remained relatively stable, with a slight increase towards the end of the quarter, reaching 34.2K.
Lastly, World War: Army Battle FPS 3D by Horus Entertainment saw low revenue, peaking at $193 in mid-August. Downloads increased from 3.1K in early July to 10.1K in early September, before settling at 7K by the end of the quarter. Active users grew steadily from 7.2K in July to a peak of 14.4K in early September.
For more detailed insights and data on the performance of mobile applications, visit Sensor Tower.